Volume rendering
Volume rendering is a technique for directly displaying a sampled 3D scalar
field without first fitting geometric primitives to the samples. We are
working on developing efficient and accurate algorithms for displaying this
sort of data. Our goal is photorealistic real-time volume rendering of
usefully large scientific, engineering, and medical datasets on affordable
noncustom hardware. We have also worked on techniques for morphing
volumes.
The project represented by this web page has been inactive for several years.
However, there are two new efforts related to volume rendering that are
currently going on in our laboratory. The first is a project to incorporate
volume rendering into the
Stanford Real-Time Programmable Shading Language
and to build a parallelized volume renderer for our
32-processor PC cluster.
This project is under the direction of
Pat Hanrahan.
The second is a project to create a book of volume renderings,
tentatively called Volumegraphica.
Here is a
talk about that sabbatical-style project, which is still incomplete in 2021.
People:
Recent papers in this area:
- Real-Time Volume Rendering on Shared
Memory Multiprocessors Using the Shear-Warp Factorization
-
Philippe Lacroute
- Proc. 1995 Parallel Rendering Symposium
- Feature-Based Volume Metamorphosis
- Apostolos Lerios,
Chase D. Garfinkle,
and Marc Levoy
- Proc. SIGGRAPH '95
- Fast Volume Rendering Using a Shear-Warp
Factorization of the Viewing Transformation
- Philippe Lacroute and Marc Levoy
- Proc. SIGGRAPH '94
- Frequency Domain Volume Rendering
- Takashi Totsuka and
Marc Levoy
- Proc. SIGGRAPH '93
Some older papers:
- Display of Surfaces from Volume Data
- Marc Levoy
- IEEE Computer Graphics and Applications,
Vol. 8, No., 3, May, 1988
- Click here for an historical note about the
error in this paper
-
A Hybrid Ray Tracer for Rendering Polygon and Volume Data
- Marc Levoy
- IEEE Computer Graphics and Applications,
Vol. 10, No. 2, March, 1990, pp. 33-40.
-
Efficient Ray Tracing of Volume Data
- Marc Levoy/a>
- ACM Transactions on Graphics
Vol. 9, No. 3, July, 1990, pp. 245-261.
-
Volume Rendering by Adaptive Refinement
- Marc Levoy
- The Visual Computer,
Vol. 6, No. 1, February, 1990, pp. 2-7.
-
Volume Rendering in Radiation Treatment Planning
- Marc Levoy et al.,
- Proc. First Conference on Visualization in Biomedical Computing,
IEEE Computer Society Press, Atlanta, Georgia, May, 1990, pp. 4-10.
Available software and data:
Demos:
If images on this page look dark to you, see our note about gamma correction.
A list of technical papers, with abstracts and
pointers to additional information, is also available. Or you can return to
the research projects page or our home page.
Copyright © 1995 Marc Levoy
Last update:
May 10, 2021 06:40:22 PM